Encounters BattleTech

It is the thirty-first century. For generations, the Great Houses of the Inner Sphere have been at war, squabbling over the scraps of the long-dead Star League. Centuries of fighting have led to the formation of countless mercenary commands willing to take on the tough missions that the Successor States can't—or wont'—take on themselves.

These mercenary commands live and die by two things: the almighty C-bill and their reputation among their employers that they have what it takes to get the job done.

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